msbel
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05 2026 in progress

Ember — RPG, by hand

Morrowind in spirit, RimWorld in scope, hand-crafted in Unity

unityc#game designrpgsimulation
Top-down 12 by 8 grid with three NPC pawns from two factions plus a neutral, alongside a faction-relations triangle.

The first prototype was AI-scaffolded and unplayable. This one is built by hand, system by system, with each mechanic earned. Top-down perspective for clarity, deep RPG systems in the Morrowind tradition, faction simulation in the Dwarf Fortress and RimWorld vein. Slow and intentional.